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A graphic of a mobile phone with a figure playing footbal and the words 'It is the year 2050...Despite the heat the resistance is rising and young people are gathering to play football in secret places around the city'.
consultancy

A user design experience, consultancy and research project with Horizon Digital Economy Research and Nottingham City of Football. Engaging with […]

A graphic image of a car driging through a forest with a speech bubble saying '2 items approaching can you and the driver find them' and the words collected with 2 balls next to it.
consultancy

Leading the Smary Mobility User Experience research and consultation for Horizon Digital Economy, University of Nottingham. A scoping project, working

paper balloons on a table, one with good and bad written on it
workshops

LU Arts invited Rachel to facilitate a creative making and collaborative thinking workshop to aid discussions around the theme of

a visualisation of the memory machine as a cake
workshops

As part of the Memory Machine research project, Rachel co-facilitated a series of workshops with participants exploring dementia, memory loss

Climate Emblem - felt circle co-created by participants in the Republic of Learning festival, representing their concerns and thoughts about climate change
workshops

Republic of Learning (RoL) was an experimental programme bringing people together to learn about resilience in times of planetary health

Rachel and participants standing around a table with materials on it. With a projection in the background titled 'Building a future flip book'
Uncategorized, workshops

Rachel conducted workshops in Finsbury Park in London, at the University of Nottingham and Nottingham Contemporary and in Cambridge to

A banana wired to a clock with notes on paper and a pen
workshops

Performing the Future Workshops As part of the Performing the Future Rachel conducted a series of workshops around the country

Participants creating mini-prediction machines at FACT
workshops

Rachel conducted workshops as part of the development and tour of The Prediction Machine artwork. using the human sensor and

Rachel and Silvia with children participating in a workshop around the EME van in Niteroi, Brazil
workshops

As part of The Dark Forest and A Conversation Between Trees British-Brazilian projects, Rachel and the Active Ingredient team in

Woorden Cabinet of Curious places, bell, yellow costume and plants and creatures made from rubbish
Uncategorized

The Cabinet of Curious Places is a transportable wooden box embedded with objects, data, audio and video, that expands out

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