Exploding Places

2010

BBC screen showing Exploding Places in Woolwich
http://www.explodingplaces.org

‘Great Grandfather Max Jacobovitch wasn’t born here. When the soldiers and cholera came the family decided to make the long journey and sail West, they arrived in London in 1895. They found themselves in Woolwich, where their uncles, aunts and cousins were living above a greengrocer – and here they stayed.’

A new outdoor mobile phone game set in Woolwich, created by Active Ingredient and commissioned by Stream.

Exploding Places takes you on a journey through time and space. You arrive in a fictional Woolwich, create your own community and place them in the real world Woolwich. Over the space of an hour you and your community travel through 120 years of local and global history. The First World War passes in just a few minutes as you play the game to ensure your survival. Can you grow the strongest community?

You can interact with other players, join together and respond to conflict or difficulties in each other’s communities. The ultimate goal is to build a thriving community that grows and creates a new generation, based on health, wealth, knowledge, participation and your contribution to the game.

Exploding Places is a prototype of a real world SIM city or Monopoly, played live on the streets of Woolwich. You play on the phone screen and through headphones, as you walk the town’s real streets. Exploding Places encourages us to explore and discover Woolwich in a new way, meet other players in both the real and fictional world of the game and experience the history and geography of Woolwich in a playful way.

Commissioned by Stream Arts and developed in collaboration with Horizon Digital Economy Research, funded through grant EP/G065802/1 from Research Councils UK

Exploding Places Promo from Matt Watkins on Vimeo.

Exploding Places

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