Introduction Partners Research Documentation

Active Ingredient
www.i-am-ai.net
'Ere Be Dragons has been developed by Active Ingredient in collaboration with Robin Shackford.

Other partners on the project include:
Mixed Reality Lab, Nottingham University
http://www.mrl.nott.ac.uk
In December 2005 Active Ingredient began their first collaboration with MRL. This involved a commission to develop ‘Ere Be Dragons from the original research towards a multi-user experience. This developed the project as further towards an interactive artwork and multi-player game, where audiences were invited to begin the exploration from a chosen point and begin to journey out from this point, creating overlapping maps of the environment through their heart rate responses. These maps join and overlap, creating an ever-growing physical and physiological map of a real physical environment, shown as a global interface.

Hewlett Packard Research Lab
www.mobilebristol.com
Hewlett Packard Research Labs support the project through expertise and collaboration with the developers from their Bristol based research lab, providing support for the Mediascape application that enables the project to connect heart rate to GPS tracking and providing equipment in kind to enable to project to reach as many people as possible.

The Lansdown Centre for Electronic Art, Middlesex University
www.cea.mdx.ac.uk
The initial technological developments of the hardware have been developed in collaboration with the Lansdown Centre for Electronic Arts, at the Cat Hill site at Middlesex University (London), in partnership with Hewlett Packard Research Labs and Sciencescope, towards testing and using the heart rate monitor linked to the HP IPAQ and bringing the data into Flash.

The London Sport Institute, Middlesex University
www.mdx.ac.uk/sport
The public health and science elements were developed by Professor Chris Riddick and Karl Cooke at the Archway site, Middlesex University (London). As part of their role in the project they have put together a document to advise the creative team on optimum and maximum heart rates, ethical testing and assessment of the users, and a peer assessed form for the audiences to complete at the start of the game. This enables the experience to be grounded in scientific methodology, peer researched, ethical and also to support a level of public health education through the experience.

Fraunhofer Institute, Germany
New developments with heart rate sensors from the Fraunhofer Institute has enabled the project to be simplified. Active Ingredient and MRL are working with researchers to test and develop bluetooth heart rate monitors that work with the game as people walk around their environment.

Sciencescope
www.sciencescope.co.uk
The original heart rate monitors were provided by Sciencescope.

hp invent
Lansdown Centre for Electronic Arts
London Sport Institute
trampoline